The Infinite and The Divine (Warhammer 40,000)

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The Infinite and The Divine (Warhammer 40,000)

The Infinite and The Divine (Warhammer 40,000)

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Time Dissonance: As immortal Necrons, Orikan and Trazyn speak casually of centuries and even millennia. It's mentioned that Necron stage plays can take over a decade to be performed in full, and Orikan regularly spends whole centuries in meditation and thinks nothing of it. Speaking of, everything in Necron society takes longer, especially theatre. There's a play for the entire War in Heaven and it has a spinoff covering the story of a renegade Necron king who tried to fight the C'tan. It's over a decade long with no intermission since neither the players nor audience need to eat or go to the bathroom (also it's impossible for the players to forget their lines). Whenever this play is brought up it's clear none of the Necrons who see it enjoy it, but it does help to escape boredom.

Mistaken Identity: One of Trazyn's exploits ended up this way, as a world he accidentally wound up saving from an Ork invasion ended up seeing Trazyn and his Necron legions as a chapter of oddly-adorned Space Marines, christening them as members of the Silver Skulls chapter and the planet erecting statues in their honor. Trazyn recounting the whole endeavor to Orikan somehow manages to make the Necron's Perpetual Smiler nature even bigger in delight by the absurdity of it all. Time Master: Orikan is the most skilled chronomancer of all of his kind, and it gets him out of more than a few tight situations.

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To get Orikan's attention, Trazyn goes to a council of Necron leaders who act as a pseudo government in preparation for the Great awakening. orikan is forced to comply otherwise his reanimation protocols will be canceled, rendering him mortal. The Council spends a decade debating which Phaeron to awaken to act as a judge. The narration directly states this is an absurdly rushed form of Necron judicial process which otherwise might take centuries. The Ending is just.. epic. The battle was so intense and important that Trazyn, who really really really really cares about the past and literally breaks necron rules to perserve ancient artifacts, gives Orikan the Aeldari Stone-Thing to give his rival the strength to fight off the shards... wich he does - and him really worrying about Orikan and even carrying him out of the Tomb made them feel like unhealthy-"to the death"-rivals becoming friends. Necrons have no need to smile, yet Trazyn is described as smiling constantly. Orikan loathes this and its implied Trazyn smiles explicitly for this reason.

Time Skip: Played with. Most of the book concerns Trazyn and Orikan's repeated visits to the planet Serenade over the course of thousands of years, and each time the planet has changed markedly. To the two of them, however, their Time Dissonance means their experiences are more or less continuous. encompassing accounts of infinity, such as Moore (1990/2019; for another recent treatment that includes extensive discussion Space Battle: A lengthy one at that. When Orks invade Serenade and threaten the Tomb, Trazyn defends the planet's surface while Orikan destroys their ships. precise value the sequence of approximations converges to. 3.2 Limits, infinite sums, and the extended real numbers; \(+\infty\) and \(-\infty\) Orks. Nothing do add there. While they encounter or fight against/alongside other species i think the whole part about the ork invasion is just what you would expect from Orks in a Necron book. Now think about this: Trazyn is kinda interested in their culture and of course explains some things about them to Orikan, who himself is just extremely confused. Orks are funny cause explaining them to a friend who is new to 40k is the BEST. so yeah. Orks.But when an artefact emerges that may hold the key to the necrons' next evolution, these two obsessives enter a multi-millennia game of cat and mouse that ends civilisations, reshapes timelines, and changes both forever. As riddles unwind and ancient secrets are revealed, the question remains: will their feud save the necron race, or destroy it? Listen to it because: explore a story told across the millennia that delves deep into a pair of fascinating necron characters, their relationship and their plans for the galaxy. While Orikan stays serious for most of the time, Trazyn is doing his jokes and *little pranks* on him. (for example: throwing a Genestealer/Tyranid at Orikan just for the giggles or showing off the statue/church window the humans made to honour trazyn fight off the ork invasion)



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